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EditAttachedObjectEventArgs Constructor

Initializes a new instance of the EditAttachedObjectEventArgs class.

Namespace:  SampSharp.GameMode.Events
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public EditAttachedObjectEventArgs(
	EditObjectResponse response,
	int index,
	int modelid,
	Bone bone,
	Vector3 offset,
	Vector3 rotation,
	Vector3 scale
)

Parameters

response
Type: SampSharp.GameMode.DefinitionsEditObjectResponse
EditObjectResponse.
index
Type: SystemInt32
Index of the attached object.
modelid
Type: SystemInt32
Model of the attached object.
bone
Type: SampSharp.GameMode.DefinitionsBone
The bone the object was attached to.
offset
Type: SampSharp.GameModeVector3
Offset of the attached object.
rotation
Type: SampSharp.GameModeVector3
Rotation of the attached object.
scale
Type: SampSharp.GameModeVector3
Scale of the attached object.
See Also