BaseVehicleFactoryBaseVehicleFactoryInternalAddStaticVehicle Method |
[Missing <summary> documentation for "M:SampSharp.GameMode.Factories.BaseVehicleFactory.BaseVehicleFactoryInternal.AddStaticVehicle(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]
Namespace: SampSharp.GameMode.Factories
public virtual int AddStaticVehicle( int modelid, float spawnX, float spawnY, float spawnZ, float zAngle, int color1, int color2 )
[Missing <param name="modelid"/> documentation for "M:SampSharp.GameMode.Factories.BaseVehicleFactory.BaseVehicleFactoryInternal.AddStaticVehicle(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]
[Missing <param name="spawnX"/> documentation for "M:SampSharp.GameMode.Factories.BaseVehicleFactory.BaseVehicleFactoryInternal.AddStaticVehicle(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]
[Missing <param name="spawnY"/> documentation for "M:SampSharp.GameMode.Factories.BaseVehicleFactory.BaseVehicleFactoryInternal.AddStaticVehicle(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]
[Missing <param name="spawnZ"/> documentation for "M:SampSharp.GameMode.Factories.BaseVehicleFactory.BaseVehicleFactoryInternal.AddStaticVehicle(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]
[Missing <param name="zAngle"/> documentation for "M:SampSharp.GameMode.Factories.BaseVehicleFactory.BaseVehicleFactoryInternal.AddStaticVehicle(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]
[Missing <param name="color1"/> documentation for "M:SampSharp.GameMode.Factories.BaseVehicleFactory.BaseVehicleFactoryInternal.AddStaticVehicle(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]
[Missing <param name="color2"/> documentation for "M:SampSharp.GameMode.Factories.BaseVehicleFactory.BaseVehicleFactoryInternal.AddStaticVehicle(System.Int32,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)"]