Determines whether this instance can be invoked by the specified player.
            
 
    Namespace: 
   SampSharp.GameMode.SAMP.Commands
    Assembly:
   SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
SyntaxCommandCallableResponse CanInvoke(
	BasePlayer player,
	string commandText,
	out int matchedNameLength
)
Parameters
- player
 - Type: SampSharp.GameMode.WorldBasePlayer
The player. - commandText
 - Type: SystemString
The command text. - matchedNameLength
 - Type: SystemInt32
This value is set to the length of the name of this command which the command text was matched with. 
Return Value
Type: 
CommandCallableResponseA value indicating whether this instance can be invoked.
See Also