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IGameModeClient Methods

The IGameModeClient type exposes the following members.

Methods
  NameDescription
Public methodGetNativeHandle Obsolete.
Gets the handle of the native with the specified name.
Public methodInvokeNative Obsolete.
Invokes a native using the specified data buffer.
Public methodPrint
Prints the specified text to the server console.
Public methodRegisterCallback(String, Object, MethodInfo, CallbackParameterInfo)
Registers a callback with the specified name. When the callback is called, the specified methodInfo will be invoked on the specified target.
Public methodRegisterCallback(String, Object, MethodInfo, CallbackParameterInfo, Type)
Registers a callback with the specified name. When the callback is called, the specified methodInfo will be invoked on the specified target.
Public methodShutDown Obsolete.
Shuts down the server after the current callback has been processed.
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Extension Methods
  NameDescription
Public Extension MethodRegisterCallback(String, Object, MethodInfo)Overloaded.
Registers a callback with the specified name. When the callback is called, the specified methodInfo will be invoked on the specified target.
(Defined by GameModeClientExtensions.)
Public Extension MethodRegisterCallback(String, Object, MethodInfo, Type)Overloaded.
Registers a callback with the specified name. When the callback is called, the specified methodInfo will be invoked on the specified target.
(Defined by GameModeClientExtensions.)
Public Extension MethodRegisterCallbacksInObject
Registers all callbacks in the specified target object. Instance methods with a CallbackAttribute attached will be loaded.
(Defined by GameModeClientExtensions.)
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See Also