Vector2 Methods |
The Vector2 type exposes the following members.
Name | Description | |
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Barycentric |
Creates a new Vector2 that contains the cartesian coordinates of a vector specified in barycentric
coordinates and relative to 2d-triangle.
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CatmullRom |
Creates a new Vector2 that contains CatmullRom interpolation of the specified vectors.
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Clamp |
Clamps the specified value within a range.
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Distance |
Returns the distance between two vectors.
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DistanceSquared |
Returns the squared distance between two vectors.
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DistanceTo |
Gets the distance to another Vector2.
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Dot |
Returns a dot product of two vectors.
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Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) | |
Equals(Vector2) |
Indicates whether this instance and a specified object are equal.
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GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Hermite |
Creates a new Vector2 that contains hermite spline interpolation.
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Lerp |
Creates a new Vector2 that contains linear interpolation of the specified vectors.
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Max |
Creates a new Vector2 that contains a maximal values from the two vectors.
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Min |
Creates a new Vector2 that contains a minimal values from the two vectors.
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Normalize |
Creates a new Vector2 that contains a normalized values from another vector.
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Normalized |
Creates a new Vector2 instance with the components normalized to a single unit.
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Reflect |
Creates a new Vector2 that contains reflect vector of the given vector and normal.
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SmoothStep |
Creates a new Vector2 that contains cubic interpolation of the specified vectors.
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ToString |
Returns the fully qualified type name of this instance.
(Overrides ValueTypeToString.) | |
Transform(Vector2, Matrix) | ||
Transform(Vector2, Quaternion) |
Creates a new Vector2 that contains a transformation of 2d-vector by the specified
Quaternion, representing the rotation.
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TransformNormal |