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BaseModeBaseModeInternal Class

[Missing <summary> documentation for "T:SampSharp.GameMode.BaseMode.BaseModeInternal"]

Inheritance Hierarchy
SystemObject
  SampSharp.Core.Natives.NativeObjectsNativeObjectSingletonBaseModeBaseModeInternal
    SampSharp.GameModeBaseModeBaseModeInternal

Namespace:  SampSharp.GameMode
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class BaseModeInternal : NativeObjectSingleton<BaseModeBaseModeInternal>

The BaseModeBaseModeInternal type exposes the following members.

Constructors
  NameDescription
Public methodBaseModeBaseModeInternal
Initializes a new instance of the BaseModeBaseModeInternal class
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Methods
  NameDescription
Public methodAddPlayerClass
Public methodAddPlayerClassEx
Public methodAllowInteriorWeapons
Public methodDisableInteriorEnterExits
Public methodDisableNameTagLOS
Public methodEnableStuntBonusForAll
Public methodEnableTirePopping
Public methodEnableVehicleFriendlyFire
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGameModeExit
Public methodGetGravity
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodLimitGlobalChatRadius
Public methodLimitPlayerMarkerRadius
Public methodManualVehicleEngineAndLights
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSetGameModeText
Public methodSetGravity
Public methodSetNameTagDrawDistance
Public methodSetTeamCount
Public methodShowNameTags
Public methodShowPlayerMarkers
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUsePlayerPedAnims
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See Also