SampSharp
SampSharp
SampSharp.GameMode.Definitions
BodyPart Enumeration
Bone Enumeration
BulletHitType Enumeration
CameraCut Enumeration
CameraMode Enumeration
CarModType Enumeration
CheckpointType Enumeration
ConnectionStatus Enumeration
DialogButton Enumeration
DialogStyle Enumeration
DisconnectReason Enumeration
EditObjectResponse Enumeration
EnterExit Enumeration
ExplosionType Enumeration
FightStyle Enumeration
Keys Enumeration
MapIcon Enumeration
MapIconType Enumeration
ObjectMaterialSize Enumeration
ObjectMaterialTextAlign Enumeration
ObjectType Enumeration
PickupType Enumeration
PlayerClickSource Enumeration
PlayerMarkersMode Enumeration
PlayerRecordingType Enumeration
PlayerState Enumeration
ServerVarType Enumeration
ShopName Class
SpecialAction Enumeration
SpectateMode Enumeration
TextDrawAlignment Enumeration
TextDrawFont Enumeration
VehicleCategory Enumeration
VehicleColor Enumeration
VehicleModelInfoType Enumeration
VehicleModelType Enumeration
VehicleParameterValue Enumeration
Weapon Enumeration
WeaponSkill Enumeration
WeaponState Enumeration
SpectateMode Enumeration
Contains all specating modes.
Namespace:
SampSharp.GameMode.Definitions
Assembly:
SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
Copy
public
enum
SpectateMode
Members
Member name
Value
Description
Normal
1
Normal spectating mode.
Fixed
2
Player is looking from a fixed point.
Side
3
Attached to the side.
See Also
Reference
SampSharp.GameMode.Definitions Namespace