MenuMenuInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.Display.Menu.MenuInternal"]
Namespace: SampSharp.GameMode.Display
public class MenuInternal : NativeObjectSingleton<MenuMenuInternal>
The MenuMenuInternal type exposes the following members.
Name | Description | |
---|---|---|
MenuMenuInternal | Initializes a new instance of the MenuMenuInternal class |
Name | Description | |
---|---|---|
AddMenuItem | ||
CreateMenu | ||
DestroyMenu | ||
DisableMenu | ||
DisableMenuRow | ||
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetPlayerMenu | ||
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
HideMenuForPlayer | ||
IsValidMenu | ||
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
SetMenuColumnHeader | ||
ShowMenuForPlayer | ||
ToString | Returns a string that represents the current object. (Inherited from Object.) |