Click or drag to resize

MenuMenuInternal Class

[Missing <summary> documentation for "T:SampSharp.GameMode.Display.Menu.MenuInternal"]

Inheritance Hierarchy
SystemObject
  SampSharp.Core.Natives.NativeObjectsNativeObjectSingletonMenuMenuInternal
    SampSharp.GameMode.DisplayMenuMenuInternal

Namespace:  SampSharp.GameMode.Display
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class MenuInternal : NativeObjectSingleton<MenuMenuInternal>

The MenuMenuInternal type exposes the following members.

Constructors
  NameDescription
Public methodMenuMenuInternal
Initializes a new instance of the MenuMenuInternal class
Top
Methods
  NameDescription
Public methodAddMenuItem
Public methodCreateMenu
Public methodDestroyMenu
Public methodDisableMenu
Public methodDisableMenuRow
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetPlayerMenu
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodHideMenuForPlayer
Public methodIsValidMenu
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSetMenuColumnHeader
Public methodShowMenuForPlayer
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
See Also