MenuMenuInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.Display.Menu.MenuInternal"]
Namespace: SampSharp.GameMode.Display
public class MenuInternal : NativeObjectSingleton<MenuMenuInternal>
The MenuMenuInternal type exposes the following members.
Name | Description | |
---|---|---|
![]() | MenuMenuInternal | Initializes a new instance of the MenuMenuInternal class |
Name | Description | |
---|---|---|
![]() | AddMenuItem | |
![]() | CreateMenu | |
![]() | DestroyMenu | |
![]() | DisableMenu | |
![]() | DisableMenuRow | |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetPlayerMenu | |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | HideMenuForPlayer | |
![]() | IsValidMenu | |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | SetMenuColumnHeader | |
![]() | ShowMenuForPlayer | |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |