MenuMenuInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.Display.Menu.MenuInternal"]
Namespace: SampSharp.GameMode.Display
public class MenuInternal : NativeObjectSingleton<MenuMenuInternal>
The MenuMenuInternal type exposes the following members.
| Name | Description | |
|---|---|---|
| MenuMenuInternal | Initializes a new instance of the MenuMenuInternal class |
| Name | Description | |
|---|---|---|
| AddMenuItem | ||
| CreateMenu | ||
| DestroyMenu | ||
| DisableMenu | ||
| DisableMenuRow | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetPlayerMenu | ||
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| HideMenuForPlayer | ||
| IsValidMenu | ||
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| SetMenuColumnHeader | ||
| ShowMenuForPlayer | ||
| ToString | Returns a string that represents the current object. (Inherited from Object.) |