TextDrawTextDrawInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.Display.TextDraw.TextDrawInternal"]
Namespace: SampSharp.GameMode.Display
public class TextDrawInternal : NativeObjectSingleton<TextDrawTextDrawInternal>
The TextDrawTextDrawInternal type exposes the following members.
Name | Description | |
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TextDrawTextDrawInternal | Initializes a new instance of the TextDrawTextDrawInternal class |
Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
TextDrawAlignment | ||
TextDrawBackgroundColor | ||
TextDrawBoxColor | ||
TextDrawColor | ||
TextDrawCreate | ||
TextDrawDestroy | ||
TextDrawFont | ||
TextDrawHideForAll | ||
TextDrawHideForPlayer | ||
TextDrawLetterSize | ||
TextDrawSetOutline | ||
TextDrawSetPreviewModel | ||
TextDrawSetPreviewRot | ||
TextDrawSetPreviewVehCol | ||
TextDrawSetProportional | ||
TextDrawSetSelectable | ||
TextDrawSetShadow | ||
TextDrawSetString | ||
TextDrawShowForAll | ||
TextDrawShowForPlayer | ||
TextDrawTextSize | ||
TextDrawUseBox | ||
ToString | Returns a string that represents the current object. (Inherited from Object.) |