ConnectionEventArgs Class |
Namespace: SampSharp.GameMode.Events
public class ConnectionEventArgs : EventArgs
The ConnectionEventArgs type exposes the following members.
Name | Description | |
---|---|---|
![]() | ConnectionEventArgs |
Initializes a new instance of the ConnectionEventArgs class.
|
Name | Description | |
---|---|---|
![]() | IpAddress |
Gets the ip of this connection.
|
![]() | PlayerId |
Gets the id of the player trying to connect.
|
![]() | Port |
Gets the port of this connection.
|
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |