DamageEventArgs Class |
Namespace: SampSharp.GameMode.Events
public class DamageEventArgs : EventArgs
The DamageEventArgs type exposes the following members.
Name | Description | |
---|---|---|
![]() | DamageEventArgs |
Initializes a new instance of the DamageEventArgs class.
|
Name | Description | |
---|---|---|
![]() | Amount |
Gets the amount of damage done.
|
![]() | BodyPart |
Gets the BodyPart shot at.
|
![]() | OtherPlayer |
Gets the other player.
|
![]() | Weapon |
Gets the Weapon used to damage another player.
|
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |