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SirenStateEventArgs Class

Provided data for the x or y event.
Inheritance Hierarchy

Namespace:  SampSharp.GameMode.Events
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class SirenStateEventArgs : PlayerEventArgs

The SirenStateEventArgs type exposes the following members.

Constructors
  NameDescription
Public methodSirenStateEventArgs
Initializes a new instance of the SirenStateEventArgs class.
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Properties
  NameDescription
Public propertyNewState
Gets a value indicating whether the siren is turned on in the new state.
Public propertyPlayer
Gets the player involved.
(Inherited from PlayerEventArgs.)
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also