SirenStateEventArgs Class |
Namespace: SampSharp.GameMode.Events
public class SirenStateEventArgs : PlayerEventArgs
The SirenStateEventArgs type exposes the following members.
Name | Description | |
---|---|---|
![]() | SirenStateEventArgs |
Initializes a new instance of the SirenStateEventArgs class.
|
Name | Description | |
---|---|---|
![]() | NewState |
Gets a value indicating whether the siren is turned on in the new state.
|
![]() | Player |
Gets the player involved.
(Inherited from PlayerEventArgs.) |
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |