VehicleModEventArgs Class |
Namespace: SampSharp.GameMode.Events
public class VehicleModEventArgs : PlayerEventArgs
The VehicleModEventArgs type exposes the following members.
Name | Description | |
---|---|---|
VehicleModEventArgs |
Initializes a new instance of the VehicleModEventArgs class.
|
Name | Description | |
---|---|---|
ComponentId |
Gets or sets the component identifier.
| |
Player |
Gets the player involved.
(Inherited from PlayerEventArgs.) | |
PreventPropagation |
Gets or sets whether to desync the mod (or an invalid mod) from propagating and / or crashing players.
|
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |