BaseVehicleFactory Class |
Namespace: SampSharp.GameMode.Factories
public class BaseVehicleFactory : IVehicleFactory, IService
The BaseVehicleFactory type exposes the following members.
| Name | Description | |
|---|---|---|
| BaseVehicleFactory |
Initializes a new instance of the BaseVehicleFactory class.
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| Name | Description | |
|---|---|---|
| Create |
Creates a BaseVehicle in the world.
| |
| CreateStatic(VehicleModelType, Vector3, Single, Int32, Int32) |
Creates a static BaseVehicle in the world.
| |
| CreateStatic(VehicleModelType, Vector3, Single, Int32, Int32, Int32, Boolean) |
Creates a static BaseVehicle in the world.
| |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |