CommandsManager Class | 
Namespace: SampSharp.GameMode.SAMP.Commands
public class CommandsManager : ICommandsManager, IService
The CommandsManager type exposes the following members.
| Name | Description | |
|---|---|---|
| CommandsManager | 
            Initializes a new instance of the CommandsManager class.
              | 
| Name | Description | |
|---|---|---|
| Commands | 
                Gets a read-only collection of all registered commands.
              | |
| GameMode | 
                Gets the game mode.
              | 
| Name | Description | |
|---|---|---|
| CreateCommand | 
                Creates a command.
              | |
| CreateHelpCommand | 
                Creates a help command.
              | |
| Equals | Determines whether the specified object is equal to the current object.  (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.  (Inherited from Object.) | |
| GetCommandForText | 
                Gets the command for the specified command text.
              | |
| GetHashCode | Serves as the default hash function.  (Inherited from Object.) | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object.  (Inherited from Object.) | |
| Process | 
                Processes the specified player.
              | |
| Register(ICommand) | 
                Registers the specified command.
              | |
| Register(CommandPath, String, Boolean, IPermissionChecker, MethodInfo, String) | 
                Registers the specified command.
              | |
| RegisterCommands(Assembly) | 
                Loads all tagged commands from the specified assembly.
              | |
| RegisterCommands(Type) | 
                Loads all tagged commands from the assembly containing the specified type.
              | |
| RegisterCommandsT | 
                Loads all tagged commands from the assembly containing the specified type.
              | |
| ToString | Returns a string that represents the current object.  (Inherited from Object.) |