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PlayerType Class

Represents a player command parameter.
Inheritance Hierarchy
SystemObject
  SampSharp.GameMode.SAMP.Commands.ParameterTypesPlayerType

Namespace:  SampSharp.GameMode.SAMP.Commands.ParameterTypes
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class PlayerType : ICommandParameterType

The PlayerType type exposes the following members.

Constructors
  NameDescription
Public methodPlayerType
Initializes a new instance of the PlayerType class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodParse
Gets the value for the occurance of this parameter type at the start of the commandText. The processed text will be removed from the commandText.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also