KeyChangeHandlerSet Class |
Namespace: SampSharp.GameMode.SAMP
public class KeyChangeHandlerSet
The KeyChangeHandlerSet type exposes the following members.
| Name | Description | |
|---|---|---|
| KeyChangeHandlerSet |
Initializes a new instance of the KeyChangeHandlerSet class.
|
| Name | Description | |
|---|---|---|
| Pressed |
Gets a set of KeyHandlers which are triggered once a key has been pressed.
| |
| Released |
Gets a set of KeyHandlers which are triggered once a key has been released.
|
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Handle |
Handles a change in PlayerKeyState.
| |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |