KeyHandlerSet Class |
Namespace: SampSharp.GameMode.SAMP
public sealed class KeyHandlerSet
The KeyHandlerSet type exposes the following members.
Name | Description | |
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KeyHandlerSet |
Initializes a new instance of the KeyHandlerSet class.
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Name | Description | |
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Action |
Occurs when the Keys.Action key has been pressed.
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Aim |
Occurs when the Keys.Aim key has been pressed.
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AnalogDown |
Occurs when the Keys.Down key has been pressed.
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AnalogLeft |
Occurs when the Keys.Left key has been pressed.
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AnalogRight |
Occurs when the Keys.Right key has been pressed.
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AnalogUp |
Occurs when the Keys.Up key has been pressed.
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Crouch |
Occurs when the Keys.Crouch key has been pressed.
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CtrlBack |
Occurs when the Keys.CtrlBack key has been pressed.
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Fire |
Occurs when the Keys.Fire key has been pressed.
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Handbrake |
Occurs when the Keys.Handbrake key has been pressed.
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Jump |
Occurs when the Keys.Jump key has been pressed.
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LookBehind |
Occurs when the Keys.LookBehind or Keys.Submission key has been pressed.
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LookLeft |
Occurs when the Keys.Left key has been pressed.
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LookRight |
Occurs when the Keys.Right key has been pressed.
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No |
Occurs when the Keys.No key has been pressed.
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SecondaryAttack |
Occurs when the Keys.Attack key has been pressed.
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Sprint |
Occurs when the Keys.Sprint key has been pressed.
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Submission |
Occurs when the Keys.Submission or Keys.LookBehind key has been pressed.
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Walk |
Occurs when the Keys.Walk key has been pressed.
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Yes |
Occurs when the Keys.Yes key has been pressed.
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Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Handle |
Handles a change in PlayerKeyState.
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ToString | Returns a string that represents the current object. (Inherited from Object.) |