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KeyHandlerSet Class

Contains a set of KeyHandlers.
Inheritance Hierarchy
SystemObject
  SampSharp.GameMode.SAMPKeyHandlerSet

Namespace:  SampSharp.GameMode.SAMP
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public sealed class KeyHandlerSet

The KeyHandlerSet type exposes the following members.

Constructors
  NameDescription
Public methodKeyHandlerSet
Initializes a new instance of the KeyHandlerSet class.
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Properties
  NameDescription
Public propertyAction
Occurs when the Keys.Action key has been pressed.
Public propertyAim
Occurs when the Keys.Aim key has been pressed.
Public propertyAnalogDown
Occurs when the Keys.Down key has been pressed.
Public propertyAnalogLeft
Occurs when the Keys.Left key has been pressed.
Public propertyAnalogRight
Occurs when the Keys.Right key has been pressed.
Public propertyAnalogUp
Occurs when the Keys.Up key has been pressed.
Public propertyCrouch
Occurs when the Keys.Crouch key has been pressed.
Public propertyCtrlBack
Occurs when the Keys.CtrlBack key has been pressed.
Public propertyFire
Occurs when the Keys.Fire key has been pressed.
Public propertyHandbrake
Occurs when the Keys.Handbrake key has been pressed.
Public propertyJump
Occurs when the Keys.Jump key has been pressed.
Public propertyLookBehind
Occurs when the Keys.LookBehind or Keys.Submission key has been pressed.
Public propertyLookLeft
Occurs when the Keys.Left key has been pressed.
Public propertyLookRight
Occurs when the Keys.Right key has been pressed.
Public propertyNo
Occurs when the Keys.No key has been pressed.
Public propertySecondaryAttack
Occurs when the Keys.Attack key has been pressed.
Public propertySprint
Occurs when the Keys.Sprint key has been pressed.
Public propertySubmission
Occurs when the Keys.Submission or Keys.LookBehind key has been pressed.
Public propertyWalk
Occurs when the Keys.Walk key has been pressed.
Public propertyYes
Occurs when the Keys.Yes key has been pressed.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodHandle
Handles a change in PlayerKeyState.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also