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PVarCollection Class

Represents a collection of player variables.
Inheritance Hierarchy
SystemObject
  SampSharp.GameMode.SAMPPVarCollection

Namespace:  SampSharp.GameMode.SAMP
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class PVarCollection : IEnumerable<Object>, 
	IEnumerable

The PVarCollection type exposes the following members.

Constructors
  NameDescription
Public methodPVarCollection
Initializes a new instance of the PVarCollection class.
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Properties
Methods
  NameDescription
Public methodDelete
Deletes the specified varname.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodExists
Checks whether a variable with the specified varname exists.
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetT
Gets the variable with the specified varname.
Public methodGetEnumerator
Returns an enumerator that iterates through the collection.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetType(String)
Gets the type of the variable with the given varname.
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodNameAtIndex
Gets the name at the given index.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also