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ASyncPlayerWaiterTArguments Class

Contains methods for awaiting calls. Throws PlayerDisconnectedException if the player has disconnected.
Inheritance Hierarchy
SystemObject
  SampSharp.GameMode.ToolsASyncWaiterBasePlayer, TArguments
    SampSharp.GameMode.ToolsASyncPlayerWaiterTArguments

Namespace:  SampSharp.GameMode.Tools
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class ASyncPlayerWaiter<TArguments> : ASyncWaiter<BasePlayer, TArguments>

Type Parameters

TArguments

The ASyncPlayerWaiterTArguments type exposes the following members.

Constructors
  NameDescription
Public methodASyncPlayerWaiterTArguments
Initializes a new instance of the ASyncPlayerWaiterTArguments class
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Methods
  NameDescription
Public methodCancel
Cancels the task for the specified key.
(Inherited from ASyncWaiterTKey, TArguments.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodFire
Fires the task with the given key.
(Inherited from ASyncWaiterTKey, TArguments.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodResult
Waits for the Fire(TKey, TArguments) to be called with the specified key.
(Overrides ASyncWaiterTKey, TArgumentsResult(TKey).)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also