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KeyUtils Class

Contains methods to check for keypresses.
Inheritance Hierarchy
SystemObject
  SampSharp.GameMode.ToolsKeyUtils

Namespace:  SampSharp.GameMode.Tools
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public static class KeyUtils
Methods
  NameDescription
Public methodStatic memberHasPressed(KeyStateChangedEventArgs, Keys)
Checks if Keys have been pressed.
Public methodStatic memberHasPressed(Keys, Keys, Keys)
Checks if Keys have been pressed.
Public methodStatic memberHasReleased(KeyStateChangedEventArgs, Keys)
Checks if Keys have been released.
Public methodStatic memberHasReleased(Keys, Keys, Keys)
Checks if Keys have been released.
Public methodStatic memberIsHolding(KeyStateChangedEventArgs, Keys)
Checks if Keys are being hold.
Public methodStatic memberIsHolding(Keys, Keys, Keys)
Checks if Keys are being hold.
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See Also