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KeyUtils Class

Contains methods to check for keypresses.
Inheritance Hierarchy
SystemObject
  SampSharp.GameMode.ToolsKeyUtils

Namespace:  SampSharp.GameMode.Tools
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public static class KeyUtils
Methods
  NameDescription
Public methodStatic memberHasPressed(KeyStateChangedEventArgs, Keys)
Checks if Keys have been pressed.
Public methodStatic memberHasPressed(Keys, Keys, Keys)
Checks if Keys have been pressed.
Public methodStatic memberHasReleased(KeyStateChangedEventArgs, Keys)
Checks if Keys have been released.
Public methodStatic memberHasReleased(Keys, Keys, Keys)
Checks if Keys have been released.
Public methodStatic memberIsHolding(KeyStateChangedEventArgs, Keys)
Checks if Keys are being hold.
Public methodStatic memberIsHolding(Keys, Keys, Keys)
Checks if Keys are being hold.
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See Also