SampLimitsMaxPlayerObjects Field |
Maximum number of per-player objects which can exist per player.
Namespace:
SampSharp.Entities.SAMP
Assembly:
SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax public const int MaxPlayerObjects = 1000
Field Value
Type:
Int32See Also