SampSharp.Entities.SAMP Namespace |
[Missing <summary> documentation for "N:SampSharp.Entities.SAMP"]
Class | Description | |
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![]() | Actor |
Represents a component which provides the data and functionality of an actor.
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![]() | BaseNativeComponent | |
![]() | DialogRowCollectionT |
Represents a collection of dialog rows.
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![]() | DialogService |
Provides dialog functionality.
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![]() | DialogSystem |
Represents a system for handling dialog functionality
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![]() | EntityMiddleware |
Represents a middleware which replaces an integer entity id with an entity in the arguments of an event.
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![]() | GangZone |
Represents a component which provides the data and functionality of a gang zone.
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![]() | GlobalObject |
Represents a component which provides the data and functionality of an object.
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![]() | InputDialog |
Represents a dialog with an input field.
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![]() | ListDialog |
Represents a dialog with a list of selectable rows.
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![]() | ListDialogRow |
Represents a row in a ListDialog |
![]() | ListDialogRowCollection |
Represents a collection of dialog rows of type ListDialogRow.
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![]() | MathHelper |
Contains commonly used pre-calculated values and mathematical operations.
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![]() | Menu |
Represents a component which provides the data and functionality of a menu.
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![]() | MessageDialog |
Represents a dialog with a message.
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![]() | NativeActor | |
![]() | NativeGangZone | |
![]() | NativeMenu | |
![]() | NativeObject | |
![]() | NativePickup | |
![]() | NativePlayer | |
![]() | NativePlayerObject | |
![]() | NativePlayerTextDraw | |
![]() | NativePlayerTextLabel | |
![]() | NativeTextDraw | |
![]() | NativeTextLabel | |
![]() | NativeVehicle | |
![]() | Pickup |
Represents a component which provides the data and functionality of a pickup.
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![]() | Player |
Represents a component which provides the data and functionality of a player.
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![]() | PlayerObject |
Represents a component which provides the data and functionality of a player object.
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![]() | PlayerTextDraw |
Represents a component which provides the data and functionality of a per-player textdraw.
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![]() | PlayerTextLabel |
Represents a component which provides the data and functionality of a player 3D text label.
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![]() | SampEcsBuilderExtensions |
Provides methods for enabling SA:MP systems in an IEcsBuilder instance.
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![]() | SampEntities |
Contains functions for constructing EntityId values for SA:MP native entities.
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![]() | SampLimitException |
Represents an error which occurs when an entity or object could not be created because a SA-MP limit was reached.
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![]() | SampLimits |
Contains limits of SA:MP.
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![]() | ServerService |
Represents a service for controlling the SA:MP server.
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![]() | ServerServiceNative | |
![]() | ShopName |
Contains all shop names.
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![]() | TablistDialog |
Represents a dialog with a list of selectable rows with columns.
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![]() | TablistDialogRow |
Represents a row in a TablistDialog |
![]() | TablistDialogRowCollection |
Represents a collection of dialog rows of type TablistDialogRow.
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![]() | TextDraw |
Represents a component which provides the data and functionality of a textdraw.
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![]() | TextLabel |
Represents a component which provides the data and functionality of a 3D text label.
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![]() | VariableCollection |
Represents a collection of SA:MP variables.
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![]() | VariableCollectionPlayerVariableCollectionNatives | |
![]() | VariableCollectionServerVariableCollectionNatives | |
![]() | Vehicle |
Represents a component which provides the data and functionality of a vehicle.
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![]() | VehicleInfoService |
Represents a provider of information about vehicles using the natives provided by SA:MP in combination with a local
info cache.
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![]() | VehicleInfoServiceNative |
Provides SA:MP natives for the VehicleInfoService.
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![]() | VisibleDialog |
A component which contains the data of the currently visible dialog.
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![]() | WorldService |
Represents a service for adding entities to and control the SA:MP world.
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![]() | WorldServiceNative |
Structure | Description | |
---|---|---|
![]() | Color |
Represents a hexadecimal color.
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![]() | DialogResult |
Represents a raw response value to a dialog.
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![]() | InputDialogResponse |
Represents a response to a InputDialog.
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![]() | ListDialogResponse |
Represents a response to a ListDialog.
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![]() | Matrix |
Represents the right-handed 4x4 floating point matrix, which can store translation, scale and rotation information.
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![]() | MessageDialogResponse |
Represents a response to a MessageDialog.
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![]() | Quaternion |
Represents a quaternion rotation.
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![]() | TablistDialogResponse |
Represents a response to a TablistDialog.
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![]() | Vector2 |
Represents a 2D vector.
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![]() | Vector3 |
Represents a 3D vector.
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![]() | Vector4 |
Represents a 4D vector.
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Interface | Description | |
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![]() | IDialog |
Provides the functionality of a dialog definition.
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![]() | IDialogTResponse |
Provides the functionality of a dialog definition with a specialized dialog response struct of type
TResponse.
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![]() | IDialogRow |
Provides the functionality of a dialog row
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![]() | IDialogService |
Provides the functionality for showing dialogs to players.
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![]() | IServerService |
Provides functionality for controlling the SA:MP server.
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![]() | IVehicleInfoService |
Provides functionality for getting information about vehicle models and components.
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![]() | IWorldService |
Provides functionality for adding entities to and controlling the SA:MP world.
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![]() | VariableCollectionIVariableCollectionNatives |
Enumeration | Description | |
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![]() | BodyPart |
Contains all available body parts.
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![]() | Bone |
Contains every bone in a player's body.
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![]() | BulletHitType |
Contains all types of things bullets can hit.
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![]() | CameraCut |
Contains all camera cut styles.
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![]() | CameraMode |
Contains all camera modes.
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![]() | CarModType |
Contains all modification types of vehicles.
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![]() | CheckpointType |
Contains all race checkpoint types.
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![]() | ColorFormat |
Contains different formats of String representations of Color instances.
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![]() | ConnectionStatus |
Contains the connection status values possible for player connections.
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![]() | DialogResponse |
Contains types of responses to a dialog.
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![]() | DialogStyle |
Contains all dialog styles.
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![]() | DisconnectReason |
Contains all reasons for a player to disconnect.
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![]() | EditObjectResponse |
Contains all object editing responses.
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![]() | EnterExit |
Contains all enter/exit garage states.
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![]() | ExplosionType |
Contains all types of explosions with description
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![]() | FightStyle |
Contains all fighting styles.
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![]() | Keys |
Contains all detectable keys.
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![]() | MapIcon |
Contains all map icons.
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![]() | MapIconType |
Contains all map icon styles.
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![]() | ObjectMaterialSize |
Contains all object material sizes.
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![]() | ObjectMaterialTextAlign |
Contains all object material alignments.
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![]() | ObjectType |
Contains all object types
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![]() | PickupType |
Contains all pickup types
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![]() | PlayerClickSource |
Contains all player click sources.
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![]() | PlayerMarkersMode |
Contains all PlayerMarker modes.
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![]() | PlayerRecordingType |
Contains all PlayerRecording types.
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![]() | PlayerState |
Contains all player states.
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![]() | ServerVarType |
Contains all server variable types.
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![]() | SpecialAction |
Contains all special actions.
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![]() | SpectateMode |
Contains all specating modes.
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![]() | TextDrawAlignment |
Contains all textdraw alignments.
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![]() | TextDrawFont |
Contains all fonts.
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![]() | VehicleCategory |
Contains all vehicle categories.
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![]() | VehicleColor |
Contains vehicle colors
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![]() | VehicleModelInfoType |
Contains all vehicle model information types.
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![]() | VehicleModelType |
Contains all vehicle models.
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![]() | VehicleParameterValue |
Contains all vehicle param values.
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![]() | Weapon |
Contains all weapons.
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![]() | WeaponSkill |
Contains all weapon skills types.
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![]() | WeaponState |
Contains all weapon states.
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