Click or drag to resize

BasePlayerMaxAttachedObjects Field

Maximum number of attached objects attached to a player.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public const int MaxAttachedObjects = 10

Field Value

Type: Int32
See Also