SampSharp.GameMode.World Namespace |
Class | Description | |
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Actor |
Represents a SA-MP actor.
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ActorActorInternal | ||
BasePlayer |
Represents a SA-MP player.
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BasePlayerPlayerInternal | ||
BaseVehicle |
Represents a SA-MP vehicle.
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BaseVehicleVehicleInternal | ||
GangZone |
Represents a gang zone.
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GangZoneGangZoneInternal | ||
GlobalObject |
Represents a global object
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GlobalObjectGlobalObjectInternal | ||
Pickup |
Represents a SA-MP pickup.
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PickupPickupInternal | ||
PlayerObject |
Represents a player-object.
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PlayerObjectPlayerObjectInternal | ||
PlayerTextLabel |
Represents a player text label.
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PlayerTextLabelPlayerTextLabelInternal | ||
TextLabel |
Represents a 3d text label.
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TextLabelTextLabelInternal | ||
VehicleModelInfoVehicleModelInfoInternal |
Structure | Description | |
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VehicleModelInfo |
Contains vehicle category infos.
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Interface | Description | |
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IGameObject |
Contains methods and properties for accessing a SA-MP object of any type.
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IIdentifiable |
Contains an Identity property.
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IOwnableT |
Contains an Owner property.
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IWorldObject |
Defines an object that is placed in the world.
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