SampSharp.GameMode.World Namespace |
| Class | Description | |
|---|---|---|
| Actor |
Represents a SA-MP actor.
| |
| ActorActorInternal | ||
| BasePlayer |
Represents a SA-MP player.
| |
| BasePlayerPlayerInternal | ||
| BaseVehicle |
Represents a SA-MP vehicle.
| |
| BaseVehicleVehicleInternal | ||
| GangZone |
Represents a gang zone.
| |
| GangZoneGangZoneInternal | ||
| GlobalObject |
Represents a global object
| |
| GlobalObjectGlobalObjectInternal | ||
| Pickup |
Represents a SA-MP pickup.
| |
| PickupPickupInternal | ||
| PlayerObject |
Represents a player-object.
| |
| PlayerObjectPlayerObjectInternal | ||
| PlayerTextLabel |
Represents a player text label.
| |
| PlayerTextLabelPlayerTextLabelInternal | ||
| TextLabel |
Represents a 3d text label.
| |
| TextLabelTextLabelInternal | ||
| VehicleModelInfoVehicleModelInfoInternal |
| Structure | Description | |
|---|---|---|
| VehicleModelInfo |
Contains vehicle category infos.
|
| Interface | Description | |
|---|---|---|
| IGameObject |
Contains methods and properties for accessing a SA-MP object of any type.
| |
| IIdentifiable |
Contains an Identity property.
| |
| IOwnableT |
Contains an Owner property.
| |
| IWorldObject |
Defines an object that is placed in the world.
|