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PriorityKeyHandlerHandle Method

Handles a change in PlayerKeyState.

Namespace:  SampSharp.GameMode.SAMP
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public void Handle(
	Object sender,
	KeyStateChangedEventArgs e
)

Parameters

sender
Type: SystemObject
Sender of the event.
e
Type: SampSharp.GameMode.EventsKeyStateChangedEventArgs
Object containing information about the event.
See Also