PriorityKeyHandler Class |
Namespace: SampSharp.GameMode.SAMP
public sealed class PriorityKeyHandler
The PriorityKeyHandler type exposes the following members.
Name | Description | |
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![]() | PriorityKeyHandler | Initializes a new instance of the PriorityKeyHandler class |
Name | Description | |
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Handle |
Handles a change in PlayerKeyState.
|
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | HighPriority |
Occurs as first handler.
|
![]() | LowPriority |
Occurs as third handler, if the no HighPriority or NormalPriority have canceled the
event.
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![]() | NormalPriority |
Occurs as second handler, if the no HighPriority have canceled the event.
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