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PriorityKeyHandler Class

Contains a set priority events.
Inheritance Hierarchy
SystemObject
  SampSharp.GameMode.SAMPPriorityKeyHandler

Namespace:  SampSharp.GameMode.SAMP
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public sealed class PriorityKeyHandler

The PriorityKeyHandler type exposes the following members.

Constructors
  NameDescription
Public methodPriorityKeyHandler
Initializes a new instance of the PriorityKeyHandler class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodHandle
Handles a change in PlayerKeyState.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Events
  NameDescription
Public eventHighPriority
Occurs as first handler.
Public eventLowPriority
Occurs as third handler, if the no HighPriority or NormalPriority have canceled the event.
Public eventNormalPriority
Occurs as second handler, if the no HighPriority have canceled the event.
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See Also