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BasePlayerPlaySound Method (Int32, Vector3)

Plays the specified sound for this BasePlayer at a specific point.

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual void PlaySound(
	int soundid,
	Vector3 point
)

Parameters

soundid
Type: SystemInt32
The sound to play.
point
Type: SampSharp.GameModeVector3
Point for the sound to play at.
See Also