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PickupPickupInternalCreatePickup Method

[Missing <summary> documentation for "M:SampSharp.GameMode.World.Pickup.PickupInternal.CreatePickup(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Int32)"]

Namespace:  SampSharp.GameMode.World
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual int CreatePickup(
	int model,
	int type,
	float x,
	float y,
	float z,
	int virtualworld
)

Parameters

model
Type: SystemInt32

[Missing <param name="model"/> documentation for "M:SampSharp.GameMode.World.Pickup.PickupInternal.CreatePickup(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Int32)"]

type
Type: SystemInt32

[Missing <param name="type"/> documentation for "M:SampSharp.GameMode.World.Pickup.PickupInternal.CreatePickup(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Int32)"]

x
Type: SystemSingle

[Missing <param name="x"/> documentation for "M:SampSharp.GameMode.World.Pickup.PickupInternal.CreatePickup(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Int32)"]

y
Type: SystemSingle

[Missing <param name="y"/> documentation for "M:SampSharp.GameMode.World.Pickup.PickupInternal.CreatePickup(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Int32)"]

z
Type: SystemSingle

[Missing <param name="z"/> documentation for "M:SampSharp.GameMode.World.Pickup.PickupInternal.CreatePickup(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Int32)"]

virtualworld
Type: SystemInt32

[Missing <param name="virtualworld"/> documentation for "M:SampSharp.GameMode.World.Pickup.PickupInternal.CreatePickup(System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Int32)"]

Return Value

Type: Int32
See Also