Click or drag to resize

ServerServiceNative Methods

The ServerServiceNative type exposes the following members.

Methods
  NameDescription
Public methodAddPlayerClass
Public methodAddPlayerClassEx
Public methodBlockIpAddress
Public methodConnectNPC
Public methodDisableInteriorEnterExits
Public methodEnableStuntBonusForAll
Public methodEnableVehicleFriendlyFire
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGameModeExit
Public methodGetActorPoolSize
Public methodGetConsoleVarAsBool
Public methodGetConsoleVarAsInt
Public methodGetConsoleVarAsString
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetMaxPlayers
Public methodGetNetworkStats
Public methodGetPlayerPoolSize
Public methodGetServerTickRate
Public methodGetTickCount
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetVehiclePoolSize
Public methodLimitGlobalChatRadius
Public methodLimitPlayerMarkerRadius
Public methodManualVehicleEngineAndLights
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSendRconCommand
Public methodSetGameModeText
Public methodSetNameTagDrawDistance
Public methodSetTeamCount
Public methodSetWorldTime
Public methodShowNameTags
Public methodShowPlayerMarkers
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUnBlockIpAddress
Public methodUsePlayerPedAnims
Top
See Also