WorldServiceNative Methods |
The WorldServiceNative type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddStaticPickup | |
![]() | AddStaticVehicle | |
![]() | AddStaticVehicleEx | |
![]() | Create3DTextLabel | |
![]() | CreateActor | |
![]() | CreateExplosion | |
![]() | CreateMenu | |
![]() | CreateObject | |
![]() | CreatePickup | |
![]() | CreatePlayer3DTextLabel | |
![]() | CreatePlayerObject | |
![]() | CreatePlayerTextDraw | |
![]() | CreateVehicle | |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GameTextForAll | |
![]() | GangZoneCreate | |
![]() | GetGravity | |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | SendClientMessageToAll | |
![]() | SendDeathMessage | |
![]() | SendPlayerMessageToAll | |
![]() | SetGravity | |
![]() | SetObjectsDefaultCameraCol | |
![]() | SetWeather | |
![]() | TextDrawCreate | |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |