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WorldServiceNative Methods

The WorldServiceNative type exposes the following members.

Methods
  NameDescription
Public methodAddStaticPickup
Public methodAddStaticVehicle
Public methodAddStaticVehicleEx
Public methodCreate3DTextLabel
Public methodCreateActor
Public methodCreateExplosion
Public methodCreateMenu
Public methodCreateObject
Public methodCreatePickup
Public methodCreatePlayer3DTextLabel
Public methodCreatePlayerObject
Public methodCreatePlayerTextDraw
Public methodCreateVehicle
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGameTextForAll
Public methodGangZoneCreate
Public methodGetGravity
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSendClientMessageToAll
Public methodSendDeathMessage
Public methodSendPlayerMessageToAll
Public methodSetGravity
Public methodSetObjectsDefaultCameraCol
Public methodSetWeather
Public methodTextDrawCreate
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also