WorldServiceNative Methods |
The WorldServiceNative type exposes the following members.
Name | Description | |
---|---|---|
AddStaticPickup | ||
AddStaticVehicle | ||
AddStaticVehicleEx | ||
Create3DTextLabel | ||
CreateActor | ||
CreateExplosion | ||
CreateMenu | ||
CreateObject | ||
CreatePickup | ||
CreatePlayer3DTextLabel | ||
CreatePlayerObject | ||
CreatePlayerTextDraw | ||
CreateVehicle | ||
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GameTextForAll | ||
GangZoneCreate | ||
GetGravity | ||
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
SendClientMessageToAll | ||
SendDeathMessage | ||
SendPlayerMessageToAll | ||
SetGravity | ||
SetObjectsDefaultCameraCol | ||
SetWeather | ||
TextDrawCreate | ||
ToString | Returns a string that represents the current object. (Inherited from Object.) |