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PlayerPacketLossPercent Property

Note: This API is now obsolete.

Gets the packet loss percentage of a player. Packet loss means data the player is sending to the server is being lost (or vice-versa).

Namespace:  SampSharp.Entities.SAMP
Assembly:  SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
[ObsoleteAttribute("This value is unreliable. See remarks for details.")]
public float PacketLossPercent { get; }

Property Value

Type: Single
Remarks
This value has been found to be currently unreliable. The value is not as expected when compared to the client, therefore this function should not be used as a packet loss kicker.
See Also