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PlayerUpdateEventArgsPreventPropagation Property

Gets or sets whether to stop syncing the update to other players.

Namespace:  SampSharp.GameMode.Events
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public bool PreventPropagation { get; set; }

Property Value

Type: Boolean
See Also