Actor Class |
Namespace: SampSharp.Entities.SAMP
public sealed class Actor : Component
The Actor type exposes the following members.
Name | Description | |
---|---|---|
![]() | Entity |
Gets the entity to which this component has been attached.
(Inherited from Component.) |
![]() | FacingAngle |
Gets the facing angle of this actor.
|
![]() | Health |
Gets the health of this actor.
|
![]() | IsComponentAlive |
Gets a value indicating whether this component is alive (has not been destroyed).
(Inherited from Component.) |
![]() | IsInvulnerable |
Gets or sets a value indicating whether this actor is invulnerable.
|
![]() | Parent |
Gets the parent entity of the entity to which this component has been attached.
(Inherited from Component.) |
![]() | Position |
Gets the position of this actor.
|
![]() | VirtualWorld |
Gets or sets the virtual world of this actor.
|
Name | Description | |
---|---|---|
![]() | AddComponentT |
Adds a component of the specified type T to the entity.
(Inherited from Component.) |
![]() | AddComponentT(Object) |
Adds a component of the specified type T to the entity with the specified constructor args.
(Inherited from Component.) |
![]() | ApplyAnimation |
Applies the specified animation to this actor.
|
![]() | ClearAnimations |
Clear any animations applied to this actor.
|
![]() | Destroy |
Destroys this component.
(Inherited from Component.) |
![]() | DestroyComponentsT |
Destroys the components of the specified type T attached to the entity.
(Inherited from Component.) |
![]() | DestroyEntity |
Destroys the entity.
(Inherited from Component.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | GetComponentT |
Gets a component of the specified type T attached to the entity.
(Inherited from Component.) |
![]() | GetComponentInChildrenT |
Gets a component of the specified type T attached to a child entity of the entity using a depth first search.
(Inherited from Component.) |
![]() | GetComponentInParentT |
Gets a component of the specified type T attached to a parent entity of the entity.
(Inherited from Component.) |
![]() | GetComponentsT |
Gets all components of the specified type T attached to the entity.
(Inherited from Component.) |
![]() | GetComponentsInChildrenT |
Gets all components of the specified type T attached to a child entity of the entity.
(Inherited from Component.) |
![]() | GetComponentsInParentT |
Gets all components of the specified type T attached to a parent entity of the entity.
(Inherited from Component.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsStreamedIn |
Determines whether this actor is streamed in for the specified player.
|
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |