NativeActor Class |
[Missing <summary> documentation for "T:SampSharp.Entities.SAMP.NativeActor"]
Namespace: SampSharp.Entities.SAMP
public class NativeActor : BaseNativeComponent
The NativeActor type exposes the following members.
Name | Description | |
---|---|---|
![]() | NativeActor | Initializes a new instance of the NativeActor class |
Name | Description | |
---|---|---|
![]() | Entity |
Gets the entity to which this component has been attached.
(Inherited from Component.) |
![]() | Id | (Inherited from BaseNativeComponent.) |
![]() | IsComponentAlive |
Gets a value indicating whether this component is alive (has not been destroyed).
(Inherited from Component.) |
![]() | Manager |
Gets the manager of the entity of this component.
(Inherited from Component.) |
![]() | Parent |
Gets the parent entity of the entity to which this component has been attached.
(Inherited from Component.) |
Name | Description | |
---|---|---|
![]() | AddComponentT |
Adds a component of the specified type T to the entity.
(Inherited from Component.) |
![]() | AddComponentT(Object) |
Adds a component of the specified type T to the entity with the specified constructor args.
(Inherited from Component.) |
![]() | ApplyActorAnimation | |
![]() | ClearActorAnimations | |
![]() | Destroy |
Destroys this component.
(Inherited from Component.) |
![]() | DestroyActor | |
![]() | DestroyComponentsT |
Destroys the components of the specified type T attached to the entity.
(Inherited from Component.) |
![]() | DestroyEntity |
Destroys the entity.
(Inherited from Component.) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetActorFacingAngle | |
![]() | GetActorHealth | |
![]() | GetActorPos | |
![]() | GetActorVirtualWorld | |
![]() | GetComponentT |
Gets a component of the specified type T attached to the entity.
(Inherited from Component.) |
![]() | GetComponentInChildrenT |
Gets a component of the specified type T attached to a child entity of the entity using a depth first search.
(Inherited from Component.) |
![]() | GetComponentInParentT |
Gets a component of the specified type T attached to a parent entity of the entity.
(Inherited from Component.) |
![]() | GetComponentsT |
Gets all components of the specified type T attached to the entity.
(Inherited from Component.) |
![]() | GetComponentsInChildrenT |
Gets all components of the specified type T attached to a child entity of the entity.
(Inherited from Component.) |
![]() | GetComponentsInParentT |
Gets all components of the specified type T attached to a parent entity of the entity.
(Inherited from Component.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsActorInvulnerable | |
![]() | IsActorStreamedIn | |
![]() | IsValidActor | |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnDestroyComponent |
This method is invoked before this component is destroyed and removed from its entity.
(Inherited from Component.) |
![]() | OnInitializeComponent | (Inherited from BaseNativeComponent.) |
![]() | SetActorFacingAngle | |
![]() | SetActorHealth | |
![]() | SetActorInvulnerable | |
![]() | SetActorPos | |
![]() | SetActorVirtualWorld | |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |