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ActorController Class

A controller processing all actor actions.
Inheritance Hierarchy
SystemObject
  SampSharp.GameMode.ControllersActorController

Namespace:  SampSharp.GameMode.Controllers
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public class ActorController : ITypeProvider, 
	IController, IEventListener

The ActorController type exposes the following members.

Constructors
  NameDescription
Public methodActorController
Initializes a new instance of the ActorController class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRegisterEvents
Registers the events this IEventListener wants to listen to.
Public methodRegisterTypes
Registers types this ITypeProvider requires the system to use.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also