BasePlayerController Class |
Namespace: SampSharp.GameMode.Controllers
public class BasePlayerController : Disposable, IEventListener, IController, ITypeProvider
The BasePlayerController type exposes the following members.
Name | Description | |
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![]() | BasePlayerController | Initializes a new instance of the BasePlayerController class |
Name | Description | |
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![]() | IsDisposed |
Gets whether this resource has been disposed.
(Inherited from Disposable.) |
Name | Description | |
---|---|---|
![]() | AssertNotDisposed |
Checks whether this instance has been disposed. If it has, it throws an exception.
(Inherited from Disposable.) |
![]() | Dispose |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Inherited from Disposable.) |
![]() | Dispose(Boolean) |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Overrides DisposableDispose(Boolean).) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize |
Finalizes an instance of the Disposable class.
(Inherited from Disposable.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | RegisterEvents |
Registers the events this PlayerController wants to listen to.
|
![]() | RegisterTypes |
Registers types this PlayerController requires the system to use.
|
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | Disposed |
Occurs when this isntance has been disposed.
(Inherited from Disposable.) |