PlayerTextDrawController Class |
Namespace: SampSharp.GameMode.Controllers
public class PlayerTextDrawController : Disposable, IEventListener, IController, ITypeProvider
The PlayerTextDrawController type exposes the following members.
Name | Description | |
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PlayerTextDrawController | Initializes a new instance of the PlayerTextDrawController class |
Name | Description | |
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IsDisposed |
Gets whether this resource has been disposed.
(Inherited from Disposable.) |
Name | Description | |
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AssertNotDisposed |
Checks whether this instance has been disposed. If it has, it throws an exception.
(Inherited from Disposable.) | |
Dispose |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Inherited from Disposable.) | |
Dispose(Boolean) |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Overrides DisposableDispose(Boolean).) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize |
Finalizes an instance of the Disposable class.
(Inherited from Disposable.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
RegisterEvents |
Registers the events this PlayerTextDrawController wants to listen to.
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RegisterTypes |
Registers types this PlayerTextDrawController requires the system to use.
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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Disposed |
Occurs when this isntance has been disposed.
(Inherited from Disposable.) |