Dialog Class |
Namespace: SampSharp.GameMode.Display
public abstract class Dialog
The Dialog type exposes the following members.
| Name | Description | |
|---|---|---|
| All |
Gets all opened dialogs.
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| Button1 |
Gets or sets the text on the left button.
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| Button2 |
Gets or sets the text on the right button.
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| Caption |
Gets or sets the caption.
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| Info |
Gets the info displayed in the box.
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| Style |
Gets or sets the style.
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| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetOpenDialog |
Gets the dialog currently being shown to the specified player.
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| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Hide |
Hides all dialogs for the specified player.
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| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnResponse |
Raises the Response event.
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| Show |
Shows the dialog box to a Player.
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| ShowAsync |
Shows the dialog box to a Player asynchronously.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| Response |
Occurs when a player responds to a dialog by either clicking a button, pressing ENTER/ESC or double-clicking a list
item.
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