InputDialog Class |
Namespace: SampSharp.GameMode.Display
public class InputDialog : Dialog
The InputDialog type exposes the following members.
Name | Description | |
---|---|---|
![]() | InputDialog |
Initializes a new instance of the Dialog class.
|
Name | Description | |
---|---|---|
![]() | Button1 |
Gets or sets the text on the left button.
(Inherited from Dialog.) |
![]() | Button2 |
Gets or sets the text on the right button.
(Inherited from Dialog.) |
![]() | Caption |
Gets or sets the caption.
(Inherited from Dialog.) |
![]() | Info |
Gets the Info displayed.
(Overrides DialogInfo.) |
![]() | Message |
Gets or sets the message in the dialog.
|
![]() | Style |
Gets or sets the style.
(Inherited from Dialog.) |
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnResponse |
Raises the Response event.
(Inherited from Dialog.) |
![]() | Show |
Shows the dialog box to a Player.
(Inherited from Dialog.) |
![]() | ShowAsync |
Shows the dialog box to a Player asynchronously.
(Inherited from Dialog.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | Response |
Occurs when a player responds to a dialog by either clicking a button, pressing ENTER/ESC or double-clicking a list
item.
(Inherited from Dialog.) |