DefaultCommand Class |
Namespace: SampSharp.GameMode.SAMP.Commands
public class DefaultCommand : ICommand
The DefaultCommand type exposes the following members.
Name | Description | |
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![]() | DefaultCommand |
Initializes a new instance of the DefaultCommand class.
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Name | Description | |
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![]() | DisplayName |
Gets the display name.
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![]() | IsCaseIgnored |
Gets a value indicating whether this instance ignores the case of the command.
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![]() | IsMethodMemberOfPlayer |
Gets a value indicating whether this instance is method member of player.
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![]() | Method |
Gets the method.
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![]() | Names |
Gets the names.
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![]() | Parameters |
Gets the parameters.
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![]() | PermissionCheckers |
Gets the permission checkers.
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![]() | UsageMessage |
Gets the usage message.
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Name | Description | |
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![]() | CanInvoke |
Determines whether this instance can be invoked by the specified player.
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetParameterType |
Gets the type of the specified parameter.
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![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Invoke |
Invokes this command.
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![]() ![]() | IsValidCommandMethod |
Determines whether the specified method is a valid command method.
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![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | SendPermissionDeniedMessage |
Sends the permission denied message for the specified permission checker.
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![]() | SendUsageMessage |
Sends the usage message to the specified player.
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![]() | ToString |
Returns a string that represents the current object.
(Overrides ObjectToString.) |