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DefaultCommand Class

Represents the default command based on a method with command attributes.
Inheritance Hierarchy

Namespace:  SampSharp.GameMode.SAMP.Commands
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-local+709673996c0cc3c0733358a87691d1009326afa7
Syntax
C#
public class DefaultCommand : ICommand

The DefaultCommand type exposes the following members.

Constructors
  NameDescription
Public methodDefaultCommand
Initializes a new instance of the DefaultCommand class.
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Properties
  NameDescription
Public propertyDisplayName
Gets the display name.
Public propertyIsCaseIgnored
Gets a value indicating whether this instance ignores the case of the command.
Public propertyIsMethodMemberOfPlayer
Gets a value indicating whether this instance is method member of player.
Public propertyMethod
Gets the method.
Public propertyNames
Gets the names.
Public propertyParameters
Gets the parameters.
Public propertyPermissionCheckers
Gets the permission checkers.
Public propertyUsageMessage
Gets the usage message.
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Methods
  NameDescription
Public methodCanInvoke
Determines whether this instance can be invoked by the specified player.
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Protected methodGetParameterType
Gets the type of the specified parameter.
Public methodGetType (Inherited from Object.)
Public methodInvoke
Invokes this command.
Public methodStatic memberIsValidCommandMethod
Determines whether the specified method is a valid command method.
Protected methodMemberwiseClone (Inherited from Object.)
Protected methodSendPermissionDeniedMessage
Sends the permission denied message for the specified permission checker.
Protected methodSendUsageMessage
Sends the usage message to the specified player.
Public methodToString
Returns a string that represents the current object.
(Overrides ObjectToString.)
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See Also