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DefaultCommandCanInvoke Method

Determines whether this instance can be invoked by the specified player.

Namespace:  SampSharp.GameMode.SAMP.Commands
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public virtual CommandCallableResponse CanInvoke(
	BasePlayer player,
	string commandText,
	out int matchedNameLength
)

Parameters

player
Type: SampSharp.GameMode.WorldBasePlayer
The player.
commandText
Type: SystemString
The command text.
matchedNameLength
Type: SystemInt32
This value is set to the length of the name of this command which the command text was matched with.

Return Value

Type: CommandCallableResponse
A value indicating whether this instance can be invoked.

Implements

ICommandCanInvoke(BasePlayer, String, Int32)
See Also