GangZone Class |
Namespace: SampSharp.GameMode.World
public class GangZone : IdentifiedPool<GangZone>
The GangZone type exposes the following members.
Name | Description | |
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Color |
Gets or sets the color of this GangZone.
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Id |
Gets the identifier of this instance.
(Inherited from IdentifiedPoolTInstance.) | |
IsDisposed |
Gets whether this resource has been disposed.
(Inherited from Disposable.) | |
MaxX |
Gets the maximum x value for this GangZone.
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MaxY |
Gets the maximum y value for this GangZone.
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MinX |
Gets the minimum x value for this GangZone.
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MinY |
Gets the minimum y value for this GangZone.
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Name | Description | |
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AssertNotDisposed |
Checks whether this instance has been disposed. If it has, it throws an exception.
(Inherited from Disposable.) | |
Dispose |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Inherited from Disposable.) | |
Dispose(Boolean) |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Overrides IdentifiedPoolTInstanceDispose(Boolean).) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize |
Finalizes an instance of the Disposable class.
(Inherited from Disposable.) | |
Flash(BasePlayer) |
Flashes this GangZone for the specified player.
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Flash(Color) |
Flashes this GangZone.
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Flash(BasePlayer, Color) |
Flashes this GangZone for the specified player.
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GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Hide |
Hides this GangZone.
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Hide(BasePlayer) |
Hides this GangZone for the specified player.
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Initialize |
An overloadable point for initialization logic which requires the Id to be set.
(Inherited from IdentifiedPoolTInstance.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Show |
Shows this GangZone.
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Show(BasePlayer) |
Shows this GangZone to the specified player.
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StopFlash |
Stops this GangZone from flash.
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StopFlash(BasePlayer) |
Stops this GangZone from flash for the specified player.
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
Disposed |
Occurs when this isntance has been disposed.
(Inherited from Disposable.) |
Name | Description | |
---|---|---|
InvalidId |
Identifier indicating the handle is invalid.
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Max |
Maximum number of gang zones which can exist.
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