GangZoneGangZoneInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.World.GangZone.GangZoneInternal"]
Namespace: SampSharp.GameMode.World
public class GangZoneInternal : NativeObjectSingleton<GangZoneGangZoneInternal>
The GangZoneGangZoneInternal type exposes the following members.
| Name | Description | |
|---|---|---|
| GangZoneGangZoneInternal | Initializes a new instance of the GangZoneGangZoneInternal class |
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GangZoneCreate | ||
| GangZoneDestroy | ||
| GangZoneFlashForAll | ||
| GangZoneFlashForPlayer | ||
| GangZoneHideForAll | ||
| GangZoneHideForPlayer | ||
| GangZoneShowForAll | ||
| GangZoneShowForPlayer | ||
| GangZoneStopFlashForAll | ||
| GangZoneStopFlashForPlayer | ||
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |