GangZoneGangZoneInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.World.GangZone.GangZoneInternal"]
Namespace: SampSharp.GameMode.World
public class GangZoneInternal : NativeObjectSingleton<GangZoneGangZoneInternal>
The GangZoneGangZoneInternal type exposes the following members.
Name | Description | |
---|---|---|
![]() | GangZoneGangZoneInternal | Initializes a new instance of the GangZoneGangZoneInternal class |
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GangZoneCreate | |
![]() | GangZoneDestroy | |
![]() | GangZoneFlashForAll | |
![]() | GangZoneFlashForPlayer | |
![]() | GangZoneHideForAll | |
![]() | GangZoneHideForPlayer | |
![]() | GangZoneShowForAll | |
![]() | GangZoneShowForPlayer | |
![]() | GangZoneStopFlashForAll | |
![]() | GangZoneStopFlashForPlayer | |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |