GangZoneGangZoneInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.World.GangZone.GangZoneInternal"]
Namespace: SampSharp.GameMode.World
public class GangZoneInternal : NativeObjectSingleton<GangZoneGangZoneInternal>
The GangZoneGangZoneInternal type exposes the following members.
Name | Description | |
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GangZoneGangZoneInternal | Initializes a new instance of the GangZoneGangZoneInternal class |
Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GangZoneCreate | ||
GangZoneDestroy | ||
GangZoneFlashForAll | ||
GangZoneFlashForPlayer | ||
GangZoneHideForAll | ||
GangZoneHideForPlayer | ||
GangZoneShowForAll | ||
GangZoneShowForPlayer | ||
GangZoneStopFlashForAll | ||
GangZoneStopFlashForPlayer | ||
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |