TextLabel Class |
Namespace: SampSharp.GameMode.World
public class TextLabel : IdentifiedPool<TextLabel>
The TextLabel type exposes the following members.
Name | Description | |
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![]() | TextLabel(String, Color, Vector3, Single) |
Initializes a new instance of the TextLabel class.
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![]() | TextLabel(String, Color, Vector3, Single, Int32) |
Initializes a new instance of the TextLabel class.
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![]() | TextLabel(String, Color, Vector3, Single, Int32, Boolean) |
Initializes a new instance of the TextLabel class.
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Name | Description | |
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![]() | Color |
Gets or sets the color of this TextLabel.
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![]() | DrawDistance |
Gets or sets the draw distance of this TextLabel.
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![]() | Id |
Gets the identifier of this instance.
(Inherited from IdentifiedPoolTInstance.) |
![]() | IsDisposed |
Gets whether this resource has been disposed.
(Inherited from Disposable.) |
![]() | Position |
Gets or sets the position of this TextLabel.
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![]() | TestLOS |
Gets or sets a value indicating whether the line of sight should be tested before drawing this
TextLabel.
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![]() | Text |
Gets or sets the text of this TextLabel.
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![]() | VirtualWorld |
Gets or sets the virtual world of this TextLabel.
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Name | Description | |
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![]() | AssertNotDisposed |
Checks whether this instance has been disposed. If it has, it throws an exception.
(Inherited from Disposable.) |
![]() | AttachTo(BasePlayer, Vector3) |
Attaches this TextLabel to the specified player.
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![]() | AttachTo(BaseVehicle, Vector3) |
Attaches this TextLabel to the specified vehicle.
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![]() | Dispose |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Inherited from Disposable.) |
![]() | Dispose(Boolean) |
Performs tasks associated with freeing, releasing, or resetting unmanaged resources.
(Overrides IdentifiedPoolTInstanceDispose(Boolean).) |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize |
Finalizes an instance of the Disposable class.
(Inherited from Disposable.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Initialize |
An overloadable point for initialization logic which requires the Id to be set.
(Inherited from IdentifiedPoolTInstance.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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![]() | Disposed |
Occurs when this isntance has been disposed.
(Inherited from Disposable.) |
Name | Description | |
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![]() ![]() | InvalidId |
Identifier indicating the handle is invalid.
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![]() ![]() | Max |
Maximum number of per-player text labels which can exist.
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