TextLabelTextLabelInternal Class |
[Missing <summary> documentation for "T:SampSharp.GameMode.World.TextLabel.TextLabelInternal"]
Namespace: SampSharp.GameMode.World
public class TextLabelInternal : NativeObjectSingleton<TextLabelTextLabelInternal>
The TextLabelTextLabelInternal type exposes the following members.
Name | Description | |
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TextLabelTextLabelInternal | Initializes a new instance of the TextLabelTextLabelInternal class |
Name | Description | |
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Attach3DTextLabelToPlayer | ||
Attach3DTextLabelToVehicle | ||
Create3DTextLabel | ||
Delete3DTextLabel | ||
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Update3DTextLabelText |