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IWorldServiceCreateGangZone Method

Creates a gang zone in the world.

Namespace:  SampSharp.Entities.SAMP
Assembly:  SampSharp.Entities (in SampSharp.Entities.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
GangZone CreateGangZone(
	float minX,
	float minY,
	float maxX,
	float maxY,
	EntityId parent = default
)

Parameters

minX
Type: SystemSingle
The minimum x.
minY
Type: SystemSingle
The minimum y.
maxX
Type: SystemSingle
The maximum x.
maxY
Type: SystemSingle
The maximum y.
parent (Optional)
Type: SampSharp.EntitiesEntityId
The parent of the entity to be created.

Return Value

Type: GangZone
The created gang zone.
See Also