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BaseModeOnPlayerStateChanged Method

Raises the PlayerStateChanged event.

Namespace:  SampSharp.GameMode
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
protected virtual void OnPlayerStateChanged(
	BasePlayer player,
	StateEventArgs e
)

Parameters

player
Type: SampSharp.GameMode.WorldBasePlayer
The player triggering the event.
e
Type: SampSharp.GameMode.EventsStateEventArgs
An StateEventArgs that contains the event data.
See Also