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BaseModePlayerStateChanged Event

Occurs when the OnPlayerStateChanged(BasePlayer, StateEventArgs) callback is being called. This callback is called when a player exits a vehicle.

Namespace:  SampSharp.GameMode
Assembly:  SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntax
C#
public event EventHandler<StateEventArgs> PlayerStateChanged

Value

Type: SystemEventHandlerStateEventArgs
Remarks
Not called if the player falls off a bike or is removed from a vehicle by other means such as setting Position.
See Also