Namespace: 
   SampSharp.GameMode.World
    Assembly:
   SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.0.0-localbuild+05637d43e9f34d872e453289d4e240c843e43b09
Syntaxpublic static BaseVehicle Create(
	VehicleModelType vehicletype,
	Vector3 position,
	float rotation,
	int color1,
	int color2,
	int respawnDelay = -1,
	bool addAlarm = false
)
Parameters
- vehicletype
 - Type: SampSharp.GameMode.DefinitionsVehicleModelType
The model for the vehicle. - position
 - Type: SampSharp.GameModeVector3
The coordinates for the vehicle. - rotation
 - Type: SystemSingle
The facing angle for the vehicle. - color1
 - Type: SystemInt32
The primary color ID. - color2
 - Type: SystemInt32
The secondary color ID. - respawnDelay (Optional)
 - Type: SystemInt32
                The delay until the car is respawned without a driver in seconds. Using -1 will prevent the
                vehicle from respawning.
             - addAlarm (Optional)
 - Type: SystemBoolean
If true, enables the vehicle to have a siren, providing the vehicle has a horn. 
Return Value
Type: 
BaseVehicle The 
BaseVehicle created.
See Also